My quest for a formula to calculate User Experience started with a little experiment to see if I could calculate cognitive loading time of a design. When talking about loading speed of digital products the focus always seem to be the digital loading time, but we sometimes forget that trying to understand an interface also requires time – cognitive loading time. The more I thought and researched this problem, the more I discovered that loading time – digital and cognitive – might just be a small part of a bigger and more important question: Is it possible to quantify User Experience? (gibbon.co)
27. März 2015
THE RISE OF ANDROID: How a flailing startup became the world's biggest computing platform (Lisa Eadicicco)
In 2004, Andy Rubin made an urgent call to his friend, Steve Perlman. Rubin’s startup, Android, was in trouble, he explained. Rubin didn’t like asking for money again, but the situation was dire. Android, which was creating mobile software for phones, was out of cash, and other investors weren’t biting. Perlman agreed to wire some funds as soon as possible. (businessinsider.com)
Offers end Tuesday Mar 31st, 2015!
Grafik DesignMaster all aspects of graphic design by enrolling in courses that will train you in typography, drawing, photo editing, logo creation, and more.
Design ToolsLearn design tools, from Adobe to Camtasia, used by experts in a variety of creative fields. Make and edit videos, photos, animations, and more.
User ExperienceLearn what it takes to design user interfaces and create great user experiences for a variety of digital products, from websites and apps, to games and more.
Design ThinkingLearn design thinking techniques and tools you can apply to the process of designing. Courses include storyboarding, designing for engagement, and more.
26. März 2015
It’s almost incomprehensible in 2015 to build a website that isn’t responsive. The technique has developed to the point that most designers no longer say, ‘responsive web design,’ we say, ‘web design,’ and mean exactly the same thing. Naturally, opinions differ on how to implement responsive techniques; many sites that claim to be responsive aren’t; most sites that intend to be responsive are only superficially so; there are even a few fixed-width devotees clinging on in the face of all reason. But broadly speaking a responsive approach is the default option for all websites. (webdesignerdepot.com)
While millennia of art, from Greek vases to Italian chapels, have shaped our understanding of what beauty is, the comparatively recent technology behind eye tracking is adding a new dynamic to how we visually perceive the world. More to the point, this exciting new science is helping us better understand — and better design — websites that are both effective and aesthetic. (webdesignerdepot.com)
22. März 2015
We love working with journalists. They love to argue. They crave evidence. And they know how to ship. Every day they ship. You wanna learn how to ship? Work at a newspaper for a year. The great American philosopher Lorne Michaels once said “We don’t go on because we’re ready. We go on because it’s 11:30.” We know he was talking about a TV show, but the same applies to newspapers. The presses start rolling at midnight. It’s not on the front page because it was the most important thing that happened today. It’s on the front page because it was ready by midnight. (medium.com)
19. März 2015
What do information architecture and cognitive psychology have in common? There’s actually a fair deal of common ground between these two disciplines. Firstly, both of them are concerned with mental processes and how to to support those processes. Many working in the field of information architecture tend to have backgrounds in cognitive psychology or some closely related field. Having a background in cognitive psychology certainly supports the information architecture practice, and it is that correlation and support that will be looked into. (easilyeasy.com)
18. März 2015
Collecting data about design is easy in the digital world. We no longer have to conduct in-person experiments to track pedestrians’ behavior in an airport terminal or the movement of eyeballs across a page. New digital technologies allow us to easily measure almost anything, and apps, social media platforms, websites, and email programs come with built-in tools to track data. (boxesandarrows.com)
I spent the better part of 2014 working on two redesigns: one for a major pizza chain, the other for a major bike retailer. The five of us working on the redesigns were excited beyond words—two large-scale sites about two things we loved: pizza and bikes! We all wanted to be heavily involved in every phase of these projects to ensure their success. Along the way, we learned important lessons about how to fine-tune that involvement to arrive at a better outcome. (alistapart.com)
How does the current piece of content you’re creating fit into your content strategy? New content you produce needs to have a goal before you even start writing. Goals for your content benefit both you, the digital content creator, and your audience. Allow me to elaborate with an example from one of my favorite stories, Harry Potter. (copyblogger.com)
15. März 2015
StatusPage.io has been a remote company for the majority of its existence. We started with just Scott in Colorado and myself in North Carolina. About six months after we started, Danny came onboard while living in New Jersey. (statuspage.io)
12. März 2015
One of the great benefits of digital design is that it can be tested and measured. Yet so many aren’t doing that. Partly we can blame the workflow, where the client buys the design from the designer and focuses on aesthetics, not the results. But what if that could be included into our deliverables? What if we provided the designs and helped improve them? I admit it's scary, since the new design might perform worse that the previous one. Then again, what if we improved the design based on the data we gathered and ended up doubling or tripling the conversions? The gains seem to be way bigger than the scars to your ego. (froont.com)
If I lived and worked in San Fransisco, the current “death of the agency” debate may have slightly more poignancy than it does in the UK. San Francisco and the wider Silicon Valley is undoubtedly living through a huge tech bubble, and has been for some time. The slew of new tech businesses quickly hoovered up the local talent, before starting to ship them in from around the country and the rest of the world. This includes dozens of Brits I know who have left these shores for a better life in California. (andybudd.com)
Lean Startup is a methodology designed to get companies to adopt a Build, Measure, Learn product development cycle. This emphasizes that teams quickly build an MVP (Minimum Viable Product) of a new product, measure how it performs, and learn from the experiment. The goal is to quickly go through this cycle to maximize learning and reduce costs in a short amount of time. The end result, ideally, is a more effective and agile company. (kissmetrics.com)
8. März 2015
A few years ago, Matt Hall, the 39-year-old co-creator of the enormously successful Crossy Road, was a struggling, unprofitable video games developer living on an Australian sheep farm owned by his parents, chasing a dream of success that had come true for some friends but eluded him. (polygon.com)
It has been a pleasure to see our associate Sebastian Deterding’s thinking evolve through his presentations over the years. It has been a treat to read every new deck and to follow his reasoning in detail. You can also trace a very distinct line about games, user experience, psychology and ethics that has become more pronounced over time. Recently Sebastian published “Magic Wonder Pixie Dust”, a presentation which serves as our main reference when designing for motivation. This one comes in at 204 slides and it touches on everything you need to know to do this. I’ll go through it taking the engagement loop slide as a guide (below and 101 in the presentation) and talk about how we apply it as a design method in our day-to-day consulting work. (whatsthehubbub.nl)
Y Combinator's Kevin Hale teaches the 5 laws every software designer should know about interface design. He'll walk you through the experiments used to discover them and visualize the math in ways that makes it easy to see how to apply them in your day to day design work. (platzi.com)