Designing for iPhone 4
Das hier, liebe THS-Leser ist eine sehr interessante Wochenend-Lektüre: Designing for iPhone 4 Retina Display: Techniques and Workflow.
Unfortunately, using vector-based images tends to be more resource-hungry and lacks pixel level control. The increase in resources may not be an issue for a desktop OS, but it is a considerable problem for a mobile OS. The lack of pixel level control is a very real problem for smaller elements. Change an icon’s size by one pixel, and you will lose clarity.
Ein guter Artikel. Schaut mal drüber, wenn Ihr Zeit habt.